Creating Shadows Which Move with the Player

Curious how we made the shadows follow you around in Entombed and Brimstone? Find out how in this blog post.

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The Structure of Any Game

We explore the basic underlying architecture that makes any Javascript game work.

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Creating Realistic-Looking Lava

Learn how we created the lava effect that gave Brimstone its signature graphics.

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Animating Fire Part 1: Two-Dimensional Flames

Learn how to create simple but effective two-dimensional flames, like the ones showcased in the Pool Dynamite graphic to the left.

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Animating Fire Part 2: Three-Dimensional Flames

We show how you can use simple 2D context transformations to achieve a realistic three-dimensional flame for birds-eye platformers.

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Wrapping Images Around a Sphere in THREE.js

We take a look at the process involved in creating a three-dimensional pool ball for Pool Champions and Eight-Ball Pool.

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