Creating Shadows Which Move with the Player
Curious how we made the shadows follow you around in Entombed and Brimstone? Find out how in this blog post.
The Structure of Any Game
We explore the basic underlying architecture that makes any Javascript game work.
Creating Realistic-Looking Lava
Learn how we created the lava effect that gave Brimstone its signature graphics.
Animating Fire Part 1: Two-Dimensional Flames
Learn how to create simple but effective two-dimensional flames, like the ones showcased in the Pool Dynamite graphic to the left.
Animating Fire Part 2: Three-Dimensional Flames
We show how you can use simple 2D context transformations to achieve a realistic three-dimensional flame for birds-eye platformers.
Wrapping Images Around a Sphere in THREE.js
We take a look at the process involved in creating a three-dimensional pool ball for Pool Champions and Eight-Ball Pool.